This project was created as part of the 3D Modeling and Animation in Open Source Environments course at the University of Gävle, an introductory course focused on 3D modeling and animation using Blender. It served as my final assignment, where the goal was to develop a complete scene incorporating a 3D model, lighting, and animation. […]
Developing games includes various steps, from creating a game concept to art creation and implementation. This process requires skilled professionals and a lot of time and resources. This thesis explores how generative artificial intelligence (AI) can assist in creating themed game assets, specifically short narrative stories and 3D models, for use in an augmented reality (AR) treasure-hunting game.